The game we attempted to make, was called Graveyard Mystery. We went with a Halloween theme. Each person was assigned a type of person to be and they would draw a card to see who was the murderer and who was the one that was killed. Players would take their game pieces and roll the dice to move from space to space. If they landed on a question space, then they got to draw one of the question cards and ask the person whose space they landed on a question. Whoever figured out who the killer was won the game. Our game was fun and had a really good concept, but due to the time limit, it wasn’t as developed as we wanted it to be. I think that our game could contain epicness because you had to get to the bottom of the mystery and figure out who the murderer was, and that was the ultimate goal of the game itself.